Today, both in my youth group and my school discussed gay rights, marriage, love.
...and the interesting thing is. I don't know if these people's mouth can't keep up their mind or I'm getting this whole thing confused...
Is America banning gays from loving each other?
Is America banning gays from marrying each other?
From what I have heard on the "interwebz." It is marriage, not love.
Love can be defined as sex, emotion, or various jibber jabber.
People do not need marriage to love. It is so weird to hear that if America banns gay marriage then America is banning love. If you need a ceremony to love...then that's not love, that's just gold digging.
-Sai
Friday, October 12, 2007
Thursday, October 11, 2007
Portal Review
Portal.... great game? or GREATEST game? Well, probably not the greatest game, but better than most things that have come out recently.
First impressions:
To be honest, I didn't think portal was going to be much of game from the trailers. I only wanted the orange box for TF2 (Team Fortress 2). Portal seemed like a puzzle game that might be OK to play when I was bored of my current games. After beating the campaign, I realized this was not the case.
Presentation:
While portal's story line doesn't have much depth, it's still interesting (it's not just a puzzle game like peggle). The story takes place in the half-life universe in a science facility named "Aperture Science Enrichment Center." You play Chell, a female "test subject" who wears an orange suit with springs on her feet.
When the game first starts you wake up in a small white room and are told to get out and do various tasks. The game doesn't tell you anything about why you are there, but gives some plot details as you complete the game. While there isn't much depth, the plot has some nice twists which add to the experience. Portal also has subtle comedy. Most of the comedy comes from "GLaDOS", a robotic voice that explains what your task is in various rooms. She will add remarks at the end of her instructions that have on many occasion made me "LOL." She also bribes you with cake and tea from time to time. I wont tell you whats at the end, but watch the credits, its great stuff. Also, look on the walls later on in the game (near the end), you will notice some funny but disturbing things that I don't want to ruin for you :D.
Game play:
This is where Portal really shines. What other game has you shoot portals around in a first person puzzle environment? Its a new concept that works really well. You put one blue/orange portal down in an area, and put a portal of the opposite color in another place. Walk through one and come out the other (sometimes it can get real trippy). It may sound simple, but portal has some difficult challenges (requiring you to do more than "in one portal, out the other"). The game adds objects like boxes, death traps, charged energy balls, etc to spice up the game play. The only game play issue, isn't actually a "game play" issue. Portal is just too short. There are 19 total science lab levels *SPOILER* and an hour long escape from the lab portion*SPOILER*. The levels don't take that long to complete overall. There are a few difficult puzzles, but most range from easy to medium difficulty. To complete the game, you are looking at 3-4 hours. Its understandable; Portal is one of the FIVE games
that come in the orange box, and all the games are great.
Graphics & Sound:
Portal's graphics are not ground breaking. They only improve on Half-Life2's graphics slightly. The rehashing of the graphics was one of the only problems I had with the game. I'm not a graphics Nazi, I just think they could have been different. Most of the designs for objects are unique, except for the energy balls, barrels, and your character model (which you don't see often). They also use the sounds straight from Half-Life2 which is a let down. But by no means does any of this make much of a scratch on the games fun-factor.
Replayability:
When I finished portal, I automatically wanted to play it once more through. Its definitely one of those games that you could play over and over and not get bored (until you know all the puzzles by heart). The game has features like "challenge mode" that let you play additional levels with increased difficulty. They also have an achievement system that gives you rewards for doing things such as disabling a turret with another turret. Getting them all might take awhile and they are fun to do so it adds to the replayability.
Final Statement:
Portal is a unique game that is definitely worth buying. Right now you cant get it by itself, but remember, it comes with four other excellent games. The game play is solid and is like nothing out there so far, it's witty, and just plain fun. It's been awhile since I have enjoyed a game this much. If you are looking for a new experience, with arguably the best gaming package, buy portal; you will not be disappointed.

On sale at Circuit City for 37$
~ Burger-san
First impressions:
Presentation:
While portal's story line doesn't have much depth, it's still interesting (it's not just a puzzle game like peggle). The story takes place in the half-life universe in a science facility named "Aperture Science Enrichment Center." You play Chell, a female "test subject" who wears an orange suit with springs on her feet.
When the game first starts you wake up in a small white room and are told to get out and do various tasks. The game doesn't tell you anything about why you are there, but gives some plot details as you complete the game. While there isn't much depth, the plot has some nice twists which add to the experience. Portal also has subtle comedy. Most of the comedy comes from "GLaDOS", a robotic voice that explains what your task is in various rooms. She will add remarks at the end of her instructions that have on many occasion made me "LOL." She also bribes you with cake and tea from time to time. I wont tell you whats at the end, but watch the credits, its great stuff. Also, look on the walls later on in the game (near the end), you will notice some funny but disturbing things that I don't want to ruin for you :D.
Game play:
This is where Portal really shines. What other game has you shoot portals around in a first person puzzle environment? Its a new concept that works really well. You put one blue/orange portal down in an area, and put a portal of the opposite color in another place. Walk through one and come out the other (sometimes it can get real trippy). It may sound simple, but portal has some difficult challenges (requiring you to do more than "in one portal, out the other"). The game adds objects like boxes, death traps, charged energy balls, etc to spice up the game play. The only game play issue, isn't actually a "game play" issue. Portal is just too short. There are 19 total science lab levels *SPOILER* and an hour long escape from the lab portion*SPOILER*. The levels don't take that long to complete overall. There are a few difficult puzzles, but most range from easy to medium difficulty. To complete the game, you are looking at 3-4 hours. Its understandable; Portal is one of the FIVE games
Graphics & Sound:
Portal's graphics are not ground breaking. They only improve on Half-Life2's graphics slightly. The rehashing of the graphics was one of the only problems I had with the game. I'm not a graphics Nazi, I just think they could have been different. Most of the designs for objects are unique, except for the energy balls, barrels, and your character model (which you don't see often). They also use the sounds straight from Half-Life2 which is a let down. But by no means does any of this make much of a scratch on the games fun-factor.
Replayability:
When I finished portal, I automatically wanted to play it once more through. Its definitely one of those games that you could play over and over and not get bored (until you know all the puzzles by heart). The game has features like "challenge mode" that let you play additional levels with increased difficulty. They also have an achievement system that gives you rewards for doing things such as disabling a turret with another turret. Getting them all might take awhile and they are fun to do so it adds to the replayability.
Final Statement:
Portal is a unique game that is definitely worth buying. Right now you cant get it by itself, but remember, it comes with four other excellent games. The game play is solid and is like nothing out there so far, it's witty, and just plain fun. It's been awhile since I have enjoyed a game this much. If you are looking for a new experience, with arguably the best gaming package, buy portal; you will not be disappointed.
On sale at Circuit City for 37$
~ Burger-san
Monday, October 8, 2007
wwww maybe?
recently my friend told me that in japan the letter w means the same as lol in america [those crazy japanese]
I didn't quite believe this at first because...W? well i guess it kind of makes sense in japanese because warau means laugh in japanese. It's like me going lllLLLLlll!
weird right? wwww
I didn't quite believe this at first because...W? well i guess it kind of makes sense in japanese because warau means laugh in japanese. It's like me going lllLLLLlll!
weird right? wwww
Sunday, October 7, 2007
Majors... minors... blah
This weekend I have been thinking about my major/minor a lot. Originally I was thinking of just having computer engineering as a major and no minor. After going to a engineering meeting I thought about making japanese my minor (total weaboo I know). I got so hyped over wanting to take japanese that I thought "hey, why not major in japanese?." I looked around and the closest thing was Asian Studies. Naturally I jumped all over the idea. Then I got to thinking, what would I do with that degree?
After multiple headaches, I decided I would attempt to minor in japanese and major in something more on the lines of "computer science." I came to this conclusion when I realized that I would probably need more skills than knowing the japanese culture and language to make a living in Japan (one can dream).
Well this all depends on if I can get into a college (I doubt myself too much -_-). Back to watching anime I suppose.
After multiple headaches, I decided I would attempt to minor in japanese and major in something more on the lines of "computer science." I came to this conclusion when I realized that I would probably need more skills than knowing the japanese culture and language to make a living in Japan (one can dream).
Well this all depends on if I can get into a college (I doubt myself too much -_-). Back to watching anime I suppose.
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